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Ration widelands
Ration widelands





ration widelands

Enhanced mines (deep and deeper mines) need other and more food to work - so you need to enhance the taverns as well.One tavern should be alright for 2 - 3 mines, but keep in mind: ~ 2 farms per bakery, perhaps 5 farms per 3 bakeries? Depends definitely on the efficiency of the farms. I would say 2 gamekeepers for 3 hunters, but well I am not a Barbarian Profi ). Of course the described problem in Build14 and Build15 forces you, to behave differently at that versions.įor all other questions below I can not give a real good advice, as my strategy is normally to build up big economies fast and than just check the demand for a ware. If you play such a version or (as soon as it is release) Build16 or newer later on, the 2 lumberjacks per one ranger should be alright. Generally that should be alright - in Build14 and Build15 the rangers were quite stupid and placed trees at locations, where the could not grow very well (and so often died) - that problem is fixed in current development versions. How many taverns for a mine? Or how many mines for a tavern? Not quite sure of the proper ratio here.Īny other ratios that you are aware of would be much appreciated. How many farms for a bakery? (not quite relevant, the pita bread is used to make other wares, however it's useful for the next point)

ration widelands

Personal experience has showed me that 1 gamekeeper is enough for 1 hunter. However if I do it like this I quickly run out of trees for the 4 lumberjacks so. I remember seeing something about rangers/lumberjacks and they recommended 2 rangers/4 lumberjacks. Maybe not everybody uses the same ratios, so could you please help the not-so-skilled ones with some opinions? I have seen some questions about the proper ratios for wares, but I did not see a real answer.







Ration widelands